Glitching

BUILDABLE.ENGINEORB

Glitching

There are many ways to use glitch building in No Man’s Sky to both create otherwise impossible things as well as increase efficiency.

In this section, we will only be covering Adjacency Glitching as, without a macro, wire glitching is hellish, though a Macro for the Wire Glitch will also be provided in the Macro section.

Adjacency Glitching is a technique where you use the positioning of one item to place another item that will often not otherwise be possible to place in that circumstance.

Anything in the build menus can be Adjacency Glitched, the limitation is that it can only be glitched from what is next to it.

glitched parts
WATER_NO_PROBLEM
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